
Cube Tidy: Sort & Fill
Sort Puzzle
Move and sort colored blocks to complete the tower layer by layer — a tidy, satisfying block-sort puzzle.
Casual accessibility combined with deeper progression, economies and live-ops systems.
Hybrid-casual games pair an instantly readable core loop with meta systems that give players reasons to return: collections, upgrades, events and social competition. We design those layers together with the economy so that retention and monetization support each other rather than fight.
Our shared meta layer — win streaks, seasonal events, leaderboards and reward tracks — is configurable per title, which lets us test which combination works for a given audience without rebuilding features each time.

Rewarded ads and in-app purchases are not competing revenue lines. In a well-designed puzzle economy they reinforce each other. How we structure placements, offers and the economy so revenue grows with retention.
4 min read
Tell us what you are building and we will come back with a concrete proposal — scope, timeline and how we would measure success.