Team

The people behind the puzzles.

A compact, founder-led team: Unity engineers, artists, QA and publishing operations. Profiles are published with each person's consent.

  • MinNCFounder

    MinNC

    Founder & Product Lead

    MinNC founded CMZ Soft and leads product, production and technology across the portfolio.

    He designed the CMZ Puzzle Framework and level editor the studio's games run on, set up the CMZ BI analytics stack, and built the in-house AI tooling — GD Studio for game design and Art Factory for art — behind the prototype-and-test cadence that has put sixteen titles on Google Play since October 2025.

    Expertise

    • Product strategy
    • Puzzle game design
    • Unity architecture
    • Analytics & BI
    • AI-assisted production
  • Bika Nguyen

    Bika Nguyen

    Publishing & Marketing Operations

    Runs the publishing side of every launch: Google Play and App Store Connect listings and accounts, partner dashboards, marketing video briefs and creative plans, and the reports that follow each release.

    Expertise

    • Store operations
    • UA creatives
    • Partner dashboards
    • Launch reporting
  • Duy Vu Doan

    Duy Vu Doan

    Unity Developer

    Builds the studio's product line in Unity — gameplay and meta systems, level-generation tools, sound and haptics, multi-resolution UI and the store builds themselves — across Cube Tidy and the PD series.

    Expertise

    • Unity
    • Gameplay systems
    • Level tools
    • Release builds
  • Thang Do Hoanh

    Thang Do Hoanh

    Unity Developer · SDK & Monetization

    Owns the commercial layer of the games: ads mediation and IAP flows, partner SDK integrations, remote-config experiments and iOS/Android release builds.

    Expertise

    • Unity
    • Ads & IAP
    • SDK integration
    • Remote config
  • Nguyen

    Nguyen

    Game Developer · Tools & Automation

    Builds MVP prototypes for new mechanics and maintains the studio's internal tooling — automated builds, design-to-engine pipelines and the app publishing utilities the team relies on.

    Expertise

    • MVP prototyping
    • Build automation
    • Internal tools
    • App publishing
  • Ngoc Anh Dao

    Ngoc Anh Dao

    2D Artist & Animator

    Draws and animates the games' interfaces — meta-layer screens, shop and offer popups, lobby animation and theme reskins across the puzzle titles.

    Expertise

    • 2D art
    • Game UI
    • Animation
    • Reskins
  • Anh Hoàng

    Anh Hoàng

    Game Artist

    Produces art for new prototypes and reskins of existing titles — from MVP concept art to shop and lobby assets.

    Expertise

    • Concept art
    • Asset production
    • Reskins
  • Vivi

    Vivi

    QA Tester

    Checks every build before it ships — store versions, open-testing releases and pre-marketing passes across the portfolio.

    Expertise

    • Build verification
    • Release QA
    • Regression testing

We're hiring

We are growing the team across engineering, art and animation.