Team
The people behind the puzzles.
A compact, founder-led team: Unity engineers, artists, QA and publishing operations. Profiles are published with each person's consent.
FounderMinNC
Founder & Product Lead
MinNC founded CMZ Soft and leads product, production and technology across the portfolio.
He designed the CMZ Puzzle Framework and level editor the studio's games run on, set up the CMZ BI analytics stack, and built the in-house AI tooling — GD Studio for game design and Art Factory for art — behind the prototype-and-test cadence that has put sixteen titles on Google Play since October 2025.
Expertise
- Product strategy
- Puzzle game design
- Unity architecture
- Analytics & BI
- AI-assisted production

Bika Nguyen
Publishing & Marketing Operations
Runs the publishing side of every launch: Google Play and App Store Connect listings and accounts, partner dashboards, marketing video briefs and creative plans, and the reports that follow each release.
Expertise
- Store operations
- UA creatives
- Partner dashboards
- Launch reporting

Duy Vu Doan
Unity Developer
Builds the studio's product line in Unity — gameplay and meta systems, level-generation tools, sound and haptics, multi-resolution UI and the store builds themselves — across Cube Tidy and the PD series.
Expertise
- Unity
- Gameplay systems
- Level tools
- Release builds

Thang Do Hoanh
Unity Developer · SDK & Monetization
Owns the commercial layer of the games: ads mediation and IAP flows, partner SDK integrations, remote-config experiments and iOS/Android release builds.
Expertise
- Unity
- Ads & IAP
- SDK integration
- Remote config

Nguyen
Game Developer · Tools & Automation
Builds MVP prototypes for new mechanics and maintains the studio's internal tooling — automated builds, design-to-engine pipelines and the app publishing utilities the team relies on.
Expertise
- MVP prototyping
- Build automation
- Internal tools
- App publishing

Ngoc Anh Dao
2D Artist & Animator
Draws and animates the games' interfaces — meta-layer screens, shop and offer popups, lobby animation and theme reskins across the puzzle titles.
Expertise
- 2D art
- Game UI
- Animation
- Reskins

Anh Hoàng
Game Artist
Produces art for new prototypes and reskins of existing titles — from MVP concept art to shop and lobby assets.
Expertise
- Concept art
- Asset production
- Reskins

Vivi
QA Tester
Checks every build before it ships — store versions, open-testing releases and pre-marketing passes across the portfolio.
Expertise
- Build verification
- Release QA
- Regression testing
We're hiring
We are growing the team across engineering, art and animation.







