EngineeringFull-timeRemote / hybrid

Junior Unity Developer

Build gameplay, UI and core systems in Unity for puzzle games that ship to millions of players.

Location
Hanoi, Vietnam
Type
Full-time
Published
Published June 1, 2026

What you will do

  • Develop gameplay features, UI and core systems in Unity (C#).
  • Integrate assets from the art and animation team into the engine.
  • Optimize game performance on iOS and Android devices.
  • Work with game designers to bring new mechanics to life.
  • Take part in code reviews, debugging and basic unit testing.

What we are looking for

  • Proficient with the Unity engine and C#.
  • Understanding of OOP and basic design patterns (Singleton, Observer…).
  • At least one complete Unity project (personal or team).
  • Comfortable with Git (GitHub / GitLab).
  • Hard-working, proactive learner, able to work to deadlines.

Nice to have

  • Experience with mobile games (hyper-casual, casual, puzzle)
  • DOTween, Addressables or UniTask
  • Published a game on the App Store / Google Play
  • Understanding of UA metrics (retention, session length…)

What we offer

  • Negotiable salary, reviewed every 6 months
  • Revenue-based bonus per game
  • Credited in every game you ship
  • Test devices provided (iPhone / Android)
  • Internal training and mentoring from seniors

Other open roles

ArtFull-timeRemote / hybrid

Junior 2D Artist

Design characters, items, backgrounds and UI for casual and puzzle mobile games.

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ArtFull-timeRemote / hybrid

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Model, texture and optimize game-ready 3D characters, props and environments for mobile.

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AnimationFull-timeRemote / hybrid

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Rig and animate 2D characters in Spine for our puzzle and casual games.

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